You will be able to understand everything I write here, but you can look at all this as the extensions to my functions model if you exchange content element to function in the text. Elements of content can be anything from story elements to things like the GM asking a player to roll the dice.
A roleplaying session is made up of people introducing content to the game. Usually that means that the GM introduces many-many prepared content and all players (inclusively the GM) adlib some content while playing.
Let's have a look at this act of content generating. The adventure writing is somewhat complex, so its discussion will be postponed. Now it is time for the adlibbed content.
