It is my first post here. I'm a Hungarian wannabe gamedesigner. I have yet to try the features of this lab. I hope I can get some feedbacks here. Well, to be sincer, this is actually a test post.
First Entry
Use the Lab ...
If you have ideas that you want to bounce around or something that you'd like critical and honest feedback on ... post it here. We will be happy to exchange ideas, raise questions, and help wherever and however we can!
Regards,
Jeff Moore
http://www.1km1kt.net/Jeff-Moore.htm
Sincere or not, we are all gamers here.
As far as I can tell, the main feature of the lab is the people. But we are good people (well I can't vouch for CA :) )
Welcome to the Lab, can't wait to see you work.
The most important parts of any game are story and characters. Master these and a good game is on its way.
_______________________________________________________
Looking for Deus players, please check out Deus Collabrotive Game, under the Deus Book.
Welcome to the lab.
How common are RPGs in Eastern Europe? I'm aware of at least one Polish made game, and there were a few Poles and Romanians in Game Chef.
I maintain that I'm a good Aardvark, and aardvarks are people too. The muse has been on hiatus around here for a while, so I haven't been very productive, but I can still help others.
There is a fine line between hobby and obsession. I seem to have lost sight of it some time ago.
Eastern Europe RPGs
Thanks everyone!
I don't know anything about the other countries, but here were some selfmade RPGs. The problem is there is no profit in such a small country in such a small subculture like RPG, but it exists.
The most famous is M.A.G.U.S. (the funny thing is, it's not the latin form of the word "mage", because "mágus" is Hungarian for it), wich is a classical fantasy game with point based magic (spells cost Mana points), and the most advanced element of it is the "mosaic-magic", wich means, that the wizard has to put the spells together using mosaics. (For example a fireball consists of the "Elemental Fire" and the "Ball Formation" mosaics.)
The one I most like is Codex. It is a somewhat Duneish fantasy setting. (Noble Houses scheme against each other.) But the most important, that its spiritual concept has real world roots. The system is excellent, too, because every part of it contains a very fun element. (For example in combat first you don't lose any HP, you lose your Defense Value. That means, that you get more and more into a bad position. The idea is: if you can rest for only one round, you get your whole Defense Value back. Etc.)
There were some others, but they didn't have more than one supplemental books. And there are translations, too. Loads of Vampire books for example, but we have Hungarian Cyberpunk 2.0.2.0. and the old-school Call of Cthulhu and Shadowrun and things like that. I think the RPGing was at its peak when they published D&D 3rd edition, then came the CCGs, and now there are some table games. (I think for example there is a WoW tablegame and a Doom tablegame in Hungarian.)
The real problem is: there is no culture of small game design. I think, in reality every Hungarian RPG is independent (with the possible excepiton of Magus, wich turned out to be a good business), but the RPG-lovers don't concern with things like "How to make right an RPG." They just do it for themselves without any theoretizing. There is no real RPG design homepage here.
Ah, I forgot: the Fighting Fantasy books had a very big success in the '80s, but then there were no RPGs here. We used homemade rules and there was a very popular illegal translation of AD&D wich had the title "Rubin Codex", because it's first incarnation had a red cover. (I don't think that this fact would have to do anything with communism, but then I was very young and didn't know anything about it. Maybe it was a joke.)
I loved those times! Sorry, I think I became somewhat sentimental.
Just looked on Amazon.
and oh wow! Shadowrun is still going and they've released a fairly new Corebook (04 I think.)
There isn't much of a market anywhere, I think, for freelance game desginers. I myself hope that one day I'll have 4 or 5 projects fully completed and then release them as a bumper pack, hopefully starting off the Advent Gaming Company.
*Sigh* I can dream...
But it sounds that hungary has produced some quality stuff, M.A.G.U.S sounds really fun.
The most important parts of any game are story and characters. Master these and a good game is on its way.
_______________________________________________________
Looking for Deus players, please check out Deus Collabrotive Game, under the Deus Book.
Just looked on Amazon.
and oh wow! Shadowrun is still going and they've released a fairly new Corebook (04 I think.)
There isn't much of a market anywhere, I think, for freelance game desginers. I myself hope that one day I'll have 4 or 5 projects fully completed and then release them as a bumper pack, hopefully starting off the Advent Gaming Company.
*Sigh* I can dream...
But it sounds that hungary has produced some quality stuff, M.A.G.U.S sounds really fun.
The most important parts of any game are story and characters. Master these and a good game is on its way.
_______________________________________________________
Looking for Deus players, please check out Deus Collabrotive Game, under the Deus Book.

Hi there
...and welcome to the RPG Laboratory. It's a very friendly place.
I'm from Europe too, I've been to Hungary once, it was an excellent vacation country. Lots of history and good people.
I'm from Greece and although we don't have a large market there we do have a bunch of indie rpgs which is cool. Most of them are pretty typical though.
Looking forward to reading your rpg stuff!