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RPG Laboratory

Breaker Games

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I figure I'll set up a page where I can collect all my bits and pieces in one place. Although most of the content will be hashed together on a Wiki I have set up for the purposes of a rough workspace, I'll collect together more polished pieces under this Book heading.

I'm trying to think of some sort of description to give a quick and general idea of the ideas I'm likely to be exploring in the games that I stick here. Epic sounds a bit cheesy, but I'd like the worlds to have deeply defined mythologies and elaborate back-stories. My current inspiration in that regard is probably SLA Industries, but I'd like to veer away from gun-toting gun bunnies. Fun though they are. So, 'deep', dark and story-driven, light and fast rules that are easy to 'get', and for the most part set in a world we recognise, with an injection of horror, fantasy and science fiction to make the edges a little, well, edgier.