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RPG Laboratory

CBP 2.0 to do list

I am postponing everything else once again for an announcement.

I have a terminal case of a dangerous disease. The only known cure is... More Cowbell.

Joking!

The actual news is i am going to complete CBP (again), because i feel (like a few people that have given feedback) its not truly done. Last night i decided upon this. much of my energy here will probably be funneled into this project. This is a list of what i want to change. Anybody feel free to give the sacred feedback and tell me what YOU want to see in CBP or what you feel should be redone or fixed. I( will take much of it into consideration.

The current list of things to do on my list is:
Add skills
Rework miracles(spells)
More familiars
Add/update to goals chart
Art? (optional)
Spell checking and clarification
Cleaning up and adding chapters
More story!
Merchant info and equipment sheet
Examples and Example Characters
More writing
Trapper abilitys
Imbuement time
familiar awardment

Shout out

Shout out to my friend Anne who has shown much interest in the game and is helping me find flaws in the games design.

Really helpful girl and a good friend. i will be sure to plug her into the credits.

Also, once again i am looking for testers. preferably able to be online noon to 10-midnight west coast time. I seriously need to make sure these rules really work.

Oh, and thanks Aaron as well for being such a great helper and fan/ fellow writer. certainly helped me out more than a few times

I Can Play Test

I can be online during that window sometimes, but I take turns with my girl using the computer and I have other obligations, so not the whole time. Still I would like to help out and I like playing your games.

-John Lennon

I Play Games! On 1km1kt Dungeoneers RPG

Sure why not

My yahoo is robbiemackmeed

We can hopefully set something up.

Anybody here who wants to test. the requirements are pretty simple:

being able to be online for atleast 3 hours at a time in the window mentioned.

and make a character with some sort of backstory.

Thats just about it

Awesome!?!

Its good to see you are continuing work on CBP. Of all your projects, it is my favourite (though only slightly more than Escape from CA). I would tend to think of CBP as one of those never ending projects - only because of the wide scope of material you could use to expand it.
As far as setting a list of goals, its a great start. Setting some design rules helps as well, or keeping a valid point in mind. My favourite one (which I am still using) is "Only conflict is interesting" (thanks Algi). All I have left to say is looking forward to seeing what else you do!

http://www.1km1kt.net/Aaron-White.htm