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RPG Laboratory

Tweaking Brawl

I was just looking at Brawl, and I was studying the MOA (Method of Attack, I know you know, for others reading ^_^). I was thinking to myself that if there was any way to take the game further it would be to introduce more MOA's.
In some ways, I am loathe to suggest it, as I can see the way that you have provided a level with probability by using this setup. But I felt it was maybe the one area that could be developed to give players more options in combat.

Then again, I thought about the above suggestion and I realised that you don't want to introduce more MOA's, but maybe MOD's (Method of Defense). You kind of have this already in the form of body types, but maybe you could add +1 bonuses either to Toughness or Evasion, depending on what MOD (Block or Dodge) the player takes. Its rough, I know, but its an idea to get the ball rolling.

Another bit of juicy brainmatter is in regards to what the next supplement you could do for Brawl. This is an idea that I have tossed up for later on in MACE, but looking at it now I think that its perfect for Brawl. Its a Kung Fu supplement.
I know what your thinking (and I thought it too), the game half accomodates for it with the Super Die system. However, the idea I had was that instead of MOA's (or even MOD's), players would select Stances they would use each turn. Each stance would grant bonuses or negatives to Accuracy, Power, Evasion or Toughness. Also, there would be special Stances that didn't give many bonuses, but special effects similar to the Super Die. To make things interesting, a player could never use the same Stance twice in a row.
This would create a sort of "rock-paper-scissor" dynamic as players try and choose a Stance that would counter the strengths of the opponents Stance each turn. It would also allow for a variety of "fighting styles" for players without introducing messy modifiers or manuevers.

What do you think? I like the premise, but you have a better grasp of the dice mechanic in Brawl and its balance, so I thought you might like to chew on the idea.

Hope it helps, thanks!

http://www.1km1kt.net/Aaron-White.htm

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