You are not logged in (log in or sign up)
RPG Laboratory

Enlightening!

Usually I type replies rivalling novels in their length, but unfortunately, I have not the time nor the bandwidth to do so right now. What I would like to say, though, is that your article really opened up a lot of ideas for me. I find it and intriguing and refreshing way to look at the structure of a traditional RPG, and it illuminated a few key elements that I have been missing for a long time in making a successful game that is enjoyable to play.

There are a few points I woudl like to interject with, if you don't mind. I cannot completely agree that a game, at its core, exists only as a channel for decision making and challenge resolution. I believe that within a game is a "spirit", you might say. There are many games out there that are structured and mechanically sound, yet some are enjoyable, while some seem like a burden to play. There must be something beyond the core aspects of the game that creates a sense of excitement in the player. As it is with all things, I really see the game to be greater than the sum of its parts, even though an understanding and intimacy with said parts is crucial, as well.

Reply

  • Allowed HTML tags: <a> <em> <strong> <cite> <code> <ul> <ol> <li> <dl> <dt> <dd>
  • Lines and paragraphs break automatically.
More information about formatting options