Submitted by Relentless96 on Sun, 2007-07-01 03:23.
Its interesting to note that many RPG's that have a roll low mechanic later move to a roll high mechanic (BESM). I don't think this is because one is inherently better than the other, it just makes sense that a high number is better than a low number.
On the other hand, a roll low is perfect for solitaire adventures, as it allows a very strict control on the probability of a task. In the case of your dice progression though, this might affect things when a player with a D4 tries to roll under 6 (automatic).
I probably haven't given you a straight answer to your question, but hopefully it helps you decide.
To roll high or roll low?
Its interesting to note that many RPG's that have a roll low mechanic later move to a roll high mechanic (BESM). I don't think this is because one is inherently better than the other, it just makes sense that a high number is better than a low number.
On the other hand, a roll low is perfect for solitaire adventures, as it allows a very strict control on the probability of a task. In the case of your dice progression though, this might affect things when a player with a D4 tries to roll under 6 (automatic).
I probably haven't given you a straight answer to your question, but hopefully it helps you decide.
http://www.1km1kt.net/Aaron-White.htm