Hello there!
I am new here, and im already heating the engines!
Im currently working on a generic anime rpg system that is focused on the "realistic" animes out there or the "less powered ones".
The catch (why-play-my-game-factor)is that i personally dislike lists, any kind of lists. so while i will have fixed attributes, i will (no matter how) have a on-the-fly-dynamic-skill-making-thingie and probably other on the fly things.
