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RPG Laboratory

concise

a neat way of looking both the story flow and the mechanics of an rpg. i like the idea of preparing the thread of functions, it works well. having the intended play of events in front of your can be very useful and just the process of getting it down on paper concretes it in your mind and helps you sort through any problems.

i have also tried to use flow charts on a larger scale to link smaller events together, it works quite well. simply draw a flow chart of goals and events and how they effect one another. this allows you to prepare for changes in goal, opinion and politics.

to play out smaller events i often sketch up a scene of the room/environment with important objects/people and notes on what might happen, its kind of like a storyboarding of the scene.

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