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RPG Laboratory

Experiment I

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I've been attracted by the idea of 24 hour games, and yet I've never really got the time, what with sharing my life with a girlfriend, our kid and 40 hours of work a week it's not an easy propsect, especially since the home computer is a piece of shit without any real design applications on it.

But I digress.

This is an experiment - I've got an idea or two, I'm going to get it out of my head whilst my girlfriend drinks wine at the neighbours, and I've got 'Shaun of the Dead' on in the background. I figure I've got maybe a couple of hours.

This should be fun... :-)

(see link below for the actual game I came up with, unless you like your Conclusions confusing)

CONCLUSION: In retrospect, there's a lot of stuff I like in the game which took maybe a few hours to get out of my head into words, sentences and paragraphs. However, the Setting itself is still very vague - no real rules for world government, popular culture and modern philosophies and religions, which have a couple hundred of years 'source material' to be condensed into 'modern reality'. I'd quite like to have the Iconic figures of politicians through the ages run countries as some sort of committee, or by taking turns to run the country, or just to run under the command of the most Iconic representative, but it's far from planned out. Also I'd be limited to writing from a British perspective.

If anyone gets a moment to read through the quick stab at creating a slightly surreal, slightly ridiculous, modern world with a twist, feel free to comment. I'm hoping to re-write the initial attempt into something that reads a little better, fleshes the background a little more, and hints at 'the truth' rather than explaining which of the various rumours is accurate, if only to give individual GMs a bit of leeway (although to be honest it'd just read as being a little more enigmatic) - and I guess a proper layout, design and PDF format will accompany that, but for now I'm just slotting the various pieces together. Any ideas on how best to do that welcomed.

I'm also going to write a bit more about Icons, about their memories, about the fact that many of them seem to break their conditioning if only for a better social-life, and to write up those Icons that are perhaps the most well-known. for example, Dracula and Sherlock Holmes are the two fictional figures who've had the most movies made about them, but musical Icons like Elvis appeared on the big screen a great deal, and other characters made famous in the latter part of the 20th century have appeared in numerous films, such as James Bond or Batman. So I'll write a quick Icon bio for each of those, in particular noting which actor's visage they wear and how they deviate from their traditional roles.

I figure Hitler will probably end up in this game too, but I want to walk the right side of sensitive on that matter. And for that matter Jesus is a pretty major icon through-out the last hundred years or so, though obviously for different reasons.

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