I am often inspired by computer games... I think that as RPG designers we must learn what we can from computer games to help us improve the tabletop experience. My Powers Brawl game was a result of an attempt to recreate the game play mechanic of the Playstation Fighting game Tekken. I also think there is much that can be learned about new a different approaches to broadening the tabletop RPG experience in the mechanics of collectible miniatures and trading card games.
Computer games... and more...
I am often inspired by computer games... I think that as RPG designers we must learn what we can from computer games to help us improve the tabletop experience. My Powers Brawl game was a result of an attempt to recreate the game play mechanic of the Playstation Fighting game Tekken. I also think there is much that can be learned about new a different approaches to broadening the tabletop RPG experience in the mechanics of collectible miniatures and trading card games.
Jeff Moore
http://www.1km1kt.net/Jeff-Moore.htm