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RPG Laboratory

how say goodbye to skills and a short example

hey i wanted to role play but i had no system i wanted to use because of the skills take so long to chose and so does leveling up. so i said no skills. instead you start with 10 points that are considered instant success, and for whatever action you use it for you now get a bonus 10% to do that action again. or if the player wants, they could save up the points and each point is worth 1% of a stat, but you need to raise 10 at a time to impact stat. (based on percentile dice a very easy way to play)

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