Submitted by Chainsaw Aardvark on Wed, 2009-03-04 21:23.
The original idea for the Book was to write my thoughts on Iran/The Middle East in general - then ask an Israeli (these trips are usually accompanied by soldiers) for their opinion. An experiment see the difference between the American media and reading Sun Tzu versus someone who lives in the area. Instead, the book takes a very different turn as I write about the actual experience and essentially comes to the conclusion its people and not Real Polotik that matters. Its a kind of see the trees not the forest kind of development.
Nine-tenths doesn't have quite that much meta-plot yet. Pretty much, I just have the rules about what a poltergeist can and can't do.
You can only take over a person for a short period of time before the soul fights back - and can in fact kill you.
People develop an immunity to possession, so taking them over multiple times is difficult.
Most of your skills and all physical attributes are based on who you take over.
Taking over too long/killing a host creates a new poltergeist - which is probably rather unhappy with you.
We don't know whats beyond, but its probably best not to die again.
Skills granted from hosts are the top three defining/muscle memory concepts. An accountant that takes judo classes is only going to give you tax preparation, not choke holds.
But you're right, I should consider what to do beyond simply "Grand Theft Body".
Thanks for your interest and enthusiasm.
There is a fine line between hobby and obsession. I seem to have lost sight of it some time ago.
Expanded Ideas
The original idea for the Book was to write my thoughts on Iran/The Middle East in general - then ask an Israeli (these trips are usually accompanied by soldiers) for their opinion. An experiment see the difference between the American media and reading Sun Tzu versus someone who lives in the area. Instead, the book takes a very different turn as I write about the actual experience and essentially comes to the conclusion its people and not Real Polotik that matters. Its a kind of see the trees not the forest kind of development.
Nine-tenths doesn't have quite that much meta-plot yet. Pretty much, I just have the rules about what a poltergeist can and can't do.
But you're right, I should consider what to do beyond simply "Grand Theft Body".
Thanks for your interest and enthusiasm.
There is a fine line between hobby and obsession. I seem to have lost sight of it some time ago.