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RPG Laboratory

Online Combined with Face to Face

With the introduction of modern communications (text messages, wireless hotspots, the iPhone etc.) I propose that it would be possible to run a "online game" diceless game in a face to face manner.

If done properly and fine tuned you can get all the advantages you list with an added element of real life interaction and nearly real time plot advancement.

I am very interested in integrating online diceless with real live face to face diceless in a manner that would allow individuals to participate nearly any time they wish.

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