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RPG Laboratory

Rough idea

Thanks for the link, I have glanced over the material there, but I have not fully read the material yet. Just reading your blurb above regarding the theme dice, I had a rough idea.

Maybe you could use theme dice as a reward for achieving goals within a game. The players would not know how to get them, only that they will be rewarded for doing things in game. This could be for talking to certain people, responding to situations in a special way, or finding hidden "easter eggs" in an area. Players would then be inclined to try as much as possible during play, in order to find these bonus dice.

Like the cutout mini's, the Tortoise vs Hare ones are particularly memorable. I have been playing a lot of Swords and Soldiers on the Wii, so this is right down my alley!

http://www.1km1kt.net/Aaron-White.htm

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