I'm not sure what you mean. If you're talking about character creation than you get a +1, 0, -1 on your three stats (Physical, Mental, & Spiritual): if, for example, you put the -1 in Mental than you would have a Logic -1, Intuition -1, & Wisdom -1(I call these aspects because they're part of your mental capasity and to diferentiate them from the three main stats). You than get one point for each stat to add to one of the aspects. To further change the aspects, you can take one point from any aspect in a stat and give it to another aspect in that stat. To increase (or decrease) beyond that, you can pick up the edge Increased Stat, this will affect all the aspects in the stat; or Increased Aspect which will increaes the chosen aspect. I don't know if that clairified it or no.
However if you are talking about increasing stats & aspects after you start playing the character; so far thats in the GM's hands
Character Creation
I'm not sure what you mean. If you're talking about character creation than you get a +1, 0, -1 on your three stats (Physical, Mental, & Spiritual): if, for example, you put the -1 in Mental than you would have a Logic -1, Intuition -1, & Wisdom -1(I call these aspects because they're part of your mental capasity and to diferentiate them from the three main stats). You than get one point for each stat to add to one of the aspects. To further change the aspects, you can take one point from any aspect in a stat and give it to another aspect in that stat. To increase (or decrease) beyond that, you can pick up the edge Increased Stat, this will affect all the aspects in the stat; or Increased Aspect which will increaes the chosen aspect. I don't know if that clairified it or no.
However if you are talking about increasing stats & aspects after you start playing the character; so far thats in the GM's hands