Hi all, just thought I'd share that I've been working on a project called Game Mechani(sm) of the Week over the past 12 months.
By the end of 2009, I will have looked at 52 different aspects of games and offered some commentary on how they have been used effectively (or not). I may be continuing this project through 2010, but I'll probably start looking at pther aspects of game design theory through my blog.
If you're interested in what I've done so far, have a look over at http://vulpinoid.blogspot.com. If it can help out anyone who's in the middle of designing a game, then that's a success in my eyes.
