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RPG Laboratory

Another update

The pages for The Crypt, The Crossroads, The River, and The Sea are now done. That makes six pages now available for adventuring in.

I also made some changes to the rules. Before, an adventurer's attributes had no maximum, but now an attribute cannot be raised to a value more than double it's original value, except by Ability, Item, Spell, or Ally. Also before, XP (experience, that is) was calculated by using either a monster's Arms or Magic value only. Now, XP is calculated factoring in the monster's Vitae as well.

The rules changes not only represent a more accurate system, but they prevent an adventurer from becoming too powerful too quickly. Otherwise, an adventurer could indefinitely hang out in one location fighting weak monsters until the adventurer's Arms and Magic reached godlike levels. And what fun would that be? : )

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