Yeah yeah nothing fancy but you gotta start somewhere.
Numerical values don't represent the final project think of this as a demo if you will.
Human - Managing to thrive in all environments throughout the Omniverse, this diverse group of peoples have well proven how resilent and resourceful they are.
+15 Skill Points
Elf - Ancient beings from an unknown land the elves have long established their societies in veiled cities. Resistant to Illusions and other enchantments of the mind.
Status Immunity: Sleep 100%
Magic Resistance: Illusion 50%
Status Resistance: Charm 25%
Twilight Vision: 40
Dwarf - Life long Artisans these stout and stocky individuals spend their time in vast tunnel systems throughout the underground. Highly resistant to the effects of most magics.
Magic Resistance: Ether 20%
Elemental Resistance: Earth 80%
Ebon Vision: 40
Stonecraft +5
Status Resistance: Poison 5%
Gnome - A curious group of quasi intellects who toil over ridiculous and most often inane experiements. Living in lightly wooded hillsides these oddities do well to keep to themselves as not to hurt others.
Twilight Vision: 20
Magic: Illusion +50%
Clockwork +5
Ebon Vision: 20
Alchemy +5
Halfling - Quiet plains folk, Halflings live for the moment rarely thinking of what may be around the corner. Most think them daft for as often as a halfling is seen they're seen talking to woodland creatures.
Language: Small Animals
Burrow 3
Archery +5
Sneak +10
Movement +3

Racial Ability Score Adjustment
Human
+1 to any Ability Score
Elf
+2 Per, +1 Dex, -2 End, -1 Str
Dwarf
+2 End, +1 Wis, -2 Per, -1 Dex
Gnome
+2 Int, +1 End, -2 Wis, -1 Per
Halfling
+2 Dex, +1 Int, -2 Str, -1 End
Zombies!