Sooo hi...
I feel like I'm stretching myself out game wise trying to think up a new system every few weeks and never finishing a game. I've looked back at my two most successful games and I've decided I'm going to go back and make my One player Adventure game my main project. I've tweaked the battle system so that its a bit harder (one of the complaints was that you were likely to win by default if you got to attack first) and add an initiative type thing that i think will help with determining which character the monster will attack so it doesn't focus on one character. sooo that's it, might have something playable by tonight depending on if I can get some espresso...
k see ya
Rock on RPG Laboratory, Rock on
