I originally posted this in my Five by Five RPG post, but I decided that the subject matter might be interesting enough on its own to warrant an individual post. It's about the addition of RPG Introductory type content to online RPG PDF's.
It started because I updated my game ... Five by Five.PDF
So, I added a little of the whole... "This is how to role-play..." kind of text and reorganized the document a bit to accommodate the new content. To be honest, I am on the fence about whether or not I really like the change.
The new text is fine. I do think it adds something ... but it just feels like the "flow" of the document is "off" now... I don't know.
I had a discussion with my girl friend the other night about why I always tend to use d6's in my games. I explained how access to a gaming store was non-existent where I grew up and that I wasn't able to get "real" dice when I was a kid, and how I had to play with d6's. So, I use d6's now because I want everyone to be able to play my games with minimal investment.
She was of the mind that anyone who would seek-out and find an RPG on the web and print it out to play it would already be a "gamer" by definition and would already have the various polyhedral dice that most RPG's use.
Maybe this is true. Maybe too, it is true that all that "What is Role-Playing" stuff isn't needed in most online RPG's.
What do you think? How important is this content to an online RPG? Does this material added to Five by Five corrupt the flow of information when compared to the original document?
I am of mixed feelings. It seems like plenty of people who stumble upon "RPG Lab" are computer gamers, not tabletop gamers. So they would benefit from the material. But, will they even bother to read it... or will they immediately move on the instant they realize that this wasn't the stuff they were looking for?
Any thoughts on the subject are Welcome.
Jeff Moore
http://www.1km1kt.net/Jeff-Moore.htm

I think they are an important part of any RPG
When I was younger and first started getting into RPGs, I always learned something new each time i got my hands on a RPG and read the 'what is roleplaying?' section. No two are quite alike. I think a brief synopsis of roleplaying is essential for most RPGs, and a more detailed synopsis is beneficial for most RPGs and RPG players.
I don't know if I would remove such a synopsis just because a RPG is available for download online. You and I may have gone to the ol' game store when we were kids, but i bet there are a few kids today who might get their gaming material almost entirely online. Sure, they can 'google' what roleplaying is, but perhaps the way you explain it in your game ends up giving them a better picture of the concept. With the internet, you never know if your RPG will end up in the hands of a beginner or expert, child or adult. So I'd say have such a section if you can fit it in. It can only do good.
Peace, Errin : )
http://www.1km1kt.net/Errin-Famiglia.htm
Adventuria Online RPG