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RPG Laboratory

Play it Cool System

OK, so I was going to just submit this to 1km1kt, but I haven't play tested it yet, and I really really want to and might get that chance pretty soon so, I'm going to leave this here in the lab for now in case I play test it and find it needs real changes or that it's fundamentally flawed or whatever.

I decided to write up some semi-decent setting material, keeping it to three pages because I was impressed that the core rules take up only three pages.

There's also a document of potential rules abuses and cool things that the rules do. You don't need to read it to play Play it Cool, but it's only three pages, so might as well. I named it Stupid Play it Cool Tricks because of the document Stupid Mechton Tricks that might still be floating around the web, and yes, I know that was named after the David Letterman sketch. Stupid Play it Cool Tricks will probably see the biggest changes as I play test it and see how people actually use the Play it Cool rules.

I'll probably add setting material as I think of it or write it up, and everything I add will only be three pages.