Actions --Takeover
Submitted by gamefiend on Wed, 2007-07-04 23:48.
Choose any location in the jungle. To commit a muscle, nominate one of your gangers for the muscle. choose a muscle out in the Jungle that you want to commit. You can nominate any of your other gangers to help. Each additional ganger gives you a +1 to your muscle rating.
Roll 1 die and add it to your ganger's muscle rating (plus any gained from Reaction cards or other gangers). If it exceeds the muscle rating of the location card, then you successfully have taken the location. Put the location card with your hideout card, replace it with another card from the deck, and gained the specified amount of cash specified on the card. Apply any applicable effects on the card. You will now be able to shakedown this location for extra cash.
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