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RPG Laboratory

Character Creation Model 2 | Concepts & Traits

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Forewords

This Character Creation Model is an evolution of the original one, also with a wider perspective, and with a different perception on how the Concepts should affect the game.

In this model, Concepts have only one level. A second level must be achieved with a complimentary Trait. Concepts represent a basic or general knowledge and/or expertise on a field, futher knowledge must come with Traits.

Again, the GM may create a suggested list of Concepts and Traits, and the player may come up with others, which must be approved by the GM.

Character Creation

First, the he player will choose an amount of Concepts. Those Concepts will represent aspects of the character's life. Then, they'll choose an amout of Traits, that represents more specific or specialized knowledges and/or expertises and can be used to represent characteristics or advantages.

Those Traits may or not be related to a Concept. If they are, they'll be considered level 2 when used, while Concepts and Traits alone are level 1.As usual, thin s not covered by Concepts or Traits are level 0.

(more to come...)