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RPG Laboratory

Role-Cyber

The goal of this game is to have a such realistic system that the players could intuitively minmax without knowing the rules by only knowing how things work in the real world. I'm going to use descriptions written by skilled people to build models for things like firefights or dogfights. The rules of this game won't serve as an abstraction, but have the goal to hear from the players: "This is how such things really work."

Well, except things that are fiction and fantasy.

Because the setting I'm thinking about is cyberpunk. I'm planning to use fictions like Ghost in the Shell - Stand Alone Complex and the works of William Gibson.

I know, it's a bold goal, but it's not any bolder than to make a complex RPG.