Half-Elf Hacker (Can access Alfiemr, the virtual world of the ELF, Weak FATE ties, Partial Magic User, Mechanical Strength)
Skald (Knowledge/Perception Base. Diplomatic archtype)
Shield Bearer (Strength Based Fighter. Starts with light weapons and a mobile force field. Represents traditional Shield Maiden, Strong Fate Ties)
Viking (Dexterity Based Raider. Equipped with Physical Damaging weapons. Represents a more modern looking Raider archtype)
Volva (Perception Based Character. Full Magic User, Strong Fate ties)
Longboat Pilot (Technical based character, has access to a Longship. Rocketjock archtype)
Settings
Plotting out Character Templates
Submitted by JPMullen on Tue, 2011-07-12 18:41. SettingsAftermath
Submitted by Onix on Thu, 2010-12-30 08:42. Announcements | SettingsAs the Lojec Judges Struggled to keep peace, their progeny, the Syms, cruelly enslaved the people they were sworn to protect. Now the government of Elysion, is no longer the utopia it was intended to be. Those not already enslaved must decide weather to stay or flee. The Lojecs desperately rally the infant countries to retake Elysion.
Feudal kingdoms, and nobles rule, and battle for supremacy over the people. Some cities hold on to advanced technology, while others are kept in utter squalor by their despotic lords. Living machines called A.L.s have joined humanity in the struggle for life.
RoL - Ideas, Thoughts, & Additions
Submitted by J.K.Mosher on Sat, 2010-11-13 15:31. Personal | SettingsRealms of Lore (RoL) for the most part has been something twisting and fermenting in my mind for years, and it is only recently I have noticed the growing community of Free-RPGs and RPG-Designer web sites.
With limited access to like minded people in my community, I've decided to bite the bullet and post letting others comment on my work.
RoL has taken many forms in my mind and in fact many variations in my various computers and notebooks, and always I seem to hit that wall were everything seems to be futile and bam, there goes my work.
I love the creation process, but dread the play-testing.
The Sands of Abu Zimán
Submitted by SheikhJahbooty on Sat, 2010-08-07 12:38. SettingsThis is a post apocalyptic fantasy setting that I made up while playing around with Animalball's Instant Game. It seems like it's worth more than just to sit around on my computer, but that's all I'm going to do with it. I'm never going to make a proper role playing game out of it, so anyone who wants it, can go ahead.
In case anyone is interested, I think what I rolled when this setting first occurred to me was Post Apocalyptic Swashbuckling, Time-Travel, Zombies, and Steampunk, which I quickly replaced in my imagination with Spring-Punk.
So the setting, before the apocalypse was your standard Arabian nights style setting, Haroon Ar-Rashid is the caliph in Baghdad, sort of thing.
Post Apocalyptic World
Submitted by NickyBFWB on Sun, 2010-03-14 21:59. Personal | SettingsWork in Progress
So I finally read The Postman and then the Author, David Brin's view on the movie which he love and I agree it kept a lot of the core idea and didn't really lose anything in the telling. But this isn't what the blog is about. In fact I have been obsessed with Post-Apoc since I played Fallout as a kid and read a book thats name I can't remember... Just know it had a iguana with wings on the cover in a desert and had Satanists, Mexicans, American Indians, and Big Foot all wrapped up into one. Since then I have explored steampunk and cyberpunk as well as the standard Science fiction and fantasy that we all know and love. Yeah I know kind of a vague memory of a book but hey it was like 15 years ago.
Gods and Men
Submitted by Joe Smith on Mon, 2010-03-08 07:37. SettingsJust the start of some basic ideas for an RPG setting. Think "Super Hero Role-Playing in a World Gone Medieval" or something. Mostly for my own sake, but suggestions are very welcome.
Setting -
Taking a pretty standard Medieval European backdrop and extending the concept of Divine Right to Rule, we find that the nobility is truly descended from God, or at least some supernatural being, and have the power to prove it. The Nobility within the setting all have supernatural powers to some extent.
The degree of power within a bloodline is directly related to their station in the ruling class. You might find the offspring of those that have interbred with normal man, be it bastard children or simply marrying out of love, in a position as a knight, influential merchant, or esteemed clergymen. The highest seats of power are occupied by only the purest bred, the King himself being able to demonstrate his right to rule quite easily over others.
setting....
Submitted by therainingmonkey on Fri, 2009-11-27 03:50. SettingsSo my setting (Feorreard) is really coming along now, what does everyone think?
And what does everyone use for making nice looking PDFs? Lyx is (by it's nature) a bit awkward for any non-standard formatted text like side boxes.
Feorreard
Submitted by therainingmonkey on Wed, 2009-11-18 15:39. SettingsIn V0.5, i've significantly tweaked the layout and continued slowly adding random sections. I'm also posting it into "book pages" here, like it's meant to be used.
Still not sure about the names though.. help please?
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V0.6 is just some basic spelling and grammar improvements, still large empty gaps which need filling. I haven't worked on Feorreard in a while, this update is mostly just to show it's still ALIVE!!
Work in progress
Submitted by therainingmonkey on Tue, 2009-11-17 14:56. Personal | SettingsI'm working on a fantasy setting to go with ModulaRPG at the moment, could be at it for a while. Anyone interested feel free to try ModulaRPG and do what you like with it in the meantime :)
Adding color to the setting.
Submitted by Ar Kayon on Wed, 2009-11-04 12:34. SettingsSo, right now I'm in the process of making my setting as vivid as I can possibly make it, almost to the point where you are stepping with your own two feet into this world. Along with the verisimilitudinous (yes, that's a word, you stupid spell check) and streamlined combat, I want to make this game an experience that engages a deep emotional connection; a world where your characters are truly an extension of yourself. This is a daunting undertaking. This is also, admittedly, a ton of hubris, which is why it is important for me to make the game's progress so transparent.
The Iron Element
