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RPG Laboratory

World History and Development, Part 1

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First, hi, I'm new. Never wrote a blog cause something about it bugged me, but I figure that community input might help me clean up some of my work.

Second, I've worked on a few game ideas in the past, some RPGs and some not, and I want to get one of my RPG settings more polished than previously before. To start, I wrote up a rough "history of the world", trying to give a few different perspectives, in terms of races. To give you a rough idea, imagine it's got the gamut of stereotype fantasy races, with a ley-line magic system and a pinch of political intrigue.

Creating the world isn't the tricky part. I found a piece of software called Fractal Terrains, which apparently is a supermodified version of AutoCAD that allows you to make worlds. Being able to tweak continents, temperate zones, and ocean depths is handy. The trick is when you start to think about populating the world. Countries tend to make themselves: groups of farmers or people tend to become cities, becoming city-states, which eventually evolve into states themselves. The difficulty I have come across with is racial migration patterns. Different races tend to have different social/political systems. I started thinking about where the races would have their "cradle of life", how they originated, if they came from other races, etc. The world I decided to make is big, about 10,000 miles longer around than planet Earth. It has a number of continents, but only a couple are largely habited, and they're on opposite sides of the planet from each other. The other continents tend to be closer to the poles, or are filled with jungle that I've deemed is filled with incredibly dangerous creatures and really bad disease. Only a few people live there, and usually on the coasts. One habitable continent is the largest in the world, and it completely filled with kobolds: they make up nearly a billion in population. So far, only infighting has kept them from taking over the planet. This only leaves one place to start the civilized races: men, elves, dwarves, and caters (gnomes).

Perhaps it was the gods that created the races. Perhaps it was evolutionary. Perhaps they were dropped off by people from another plane. I have not made this decision yet. I do know that I would prefer my gods/pantheon to follow an "ascended mortals" type of setup. Knowing this, I have to decide
- Where the races' cradles are
- How they interact to create the countries I eventually want to see
- How they migrate to create the outlying city-state countries on other continents.
- What kind of conflict tends to be the most prominent? Social status, religion, politics, etc.

Some ideas

I definitely see a great deal of racial warfare going on, the slower-advancing races being the slaves of the others. Let's face it: elves would most likely be indoor slaves and concubines; probably the only free ones being the artists and wizards. As always, us white men will fuck and rape and dominate everyone else, whether elf, native american...most definitely faerie for being gay. Kobolds built the pyramids.
And if humans are Rome, dwarves are the Gauls and Visigoths. However, I see dwarves and humans getting along somewhat, as war and cosmopolitan culture needs craftsmen and engineers.
Also, the most religious cultures of the past also tended to be the most powerful. Religion is an organizing force, so whichever race taps into that most will have the deepest well of influence. I see state politics playing second fiddle to religious politics, unless if we're talking about Henry VIII of course.
Top tier: humans/dwarves
Second tier: gnomes (suck at toe-to-toe combat, but good at unconventional warfare,technology and economics)
Third tier: elves (some powerful wizard lords and isolated free city-states, but don't have the organizing force to tangle with humans and dwarves)
Bottom tier: kobolds (doesn't matter how many of them there are - they're stupid).

The creator

I would say that you should make them created by a god. That way the char can be the god and they can pray to him and what not.As far as the migrateing and city states ect. id say as long as u have a tachnology advance system they would migrate and what not on there own (fisher finds island people talk stuff happens now everyones looking ) and if u mean world wide migration then i would say for sake of argueing dwarfs to some highlanded mountain country elfs to a rainforest gnomes to a different mountain area and kobolds maby shouldnt migrate because they are stupid with a different way of life .... It would all form itself really.. take in mind resourses and what not.