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RPG Laboratory

Shourisha's blog

Yet Another Dice System (But nearly diceless)

Yes, I know there are hundreds of these and I guess I don't know most of them, but just read. There are some rants and some solutions I find they might be useful. And I'd welcome some comments. Thanks.

First of all, I think RPGs should have less dice and more roleplay, as two initials of the abbreviation indicate. And I think we roll some unnecessary dice. Let me explain;

When we see an orc, we roll a dice if we could hit him or not. Both our attack rating and orc's defense rating is constant. And then, the next attack and we roll again. Did our attack rating change? No. Did orc's defense rating change? No, again. So why the hell did we roll again? I can hear some say, "Dummy, don't you know the chaos theory? Probabilities always change." I know, but we're not doing quantum physics, we just want to play a game. And this game is about roleplaying, not roll-playing. (Sorry for cliche.)

Here comes newbie!

Hello, as you can see I'm new here and trying things out here and there. I found here to be useful for my never-comleted RPG projects. I'm designing them for my RPG club in my university and for my own satisfaction. =) As a result, I guess most of them will be Turkish, my native language. (As stated in my bio.)

I'll try to improve my bio as well as I get used to here. If it never happens -which is fairly possible thinking my procrastination skills- I'm sorry for not being able to. Until then, happy designing!

Edit: On secound thought it'd be right to write my designs in English, for people to understand and feedback.

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