Merchants,Traders,and Brigands
Submitted by Setanta on Tue, 2007-02-06 13:12.
Design
Trade,Shipping and PC generation I need some help combining the Tactical move ment with the strategic move I base the strat. mv on a 7 day turn period but thats not feasable for a PC or NPC turn are there any tables available that can aid me in calculating move per turn for individuals based on these rates? all replies welcome.
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March Methodology
I'm unaware of any such tables and time motion studies. However, I can mention a system the old Twilight 2000 RPG used. Each day was broken up into six 4 hour sections. Aside from needing to spend two of these sleeping, one was free to distill alcohol (needed for fuel) conduct maintenance, move, etc. So figure out how many periods of the day are spent doing what.
Per say, a caravan might on average spend 2x periods asleep, 1x dedicated to grooming the horses, feeding, resting, 1x at a hard pace, and 2x at a cautious pace (bandits, rough terrain, etc) Figure distances for the paces, and then just apply the daily scale on a larger level.
Do you have a document to post so we can see your progress and numbers so far? At the moment, we know terribly little about your game's mechanics and setting.
There is a fine line between hobby and obsession. I seem to have lost sight of it some time ago.