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RPG Laboratory

Shattered Stone

THE JAGUAR KNIGHT, SHATTERED STONE (Tetzotzomoc)

POOLS

VIGOR: 7
INSTINCT: 4
REASON: 4

* * *

Key of Vengeance: Tarascans
Shattered Stone has a hatred for all Tarascans. Gain 1 XP every time he hurts one. Gain 2 XP every time he strikes a minor blow at Tarasca (killing a Tarascan, disrupting their lives, destroying their property). Gain 5 XP every time your character strikes a major blow at Tarasca. Buyoff: Let your enemy go.

Key of the Eternal Question: Through pleasure or pain do we more intimately touch the divine?
Only when Shattered Stone answers this question will he be ready to be the master of temicxoch and a true servant of the Gods. Gain 1 XP every time you can apply this question to the situation Shattered Stone is in. Gain 3 XP every time he risks harm in pursuit of the answer. Buyoff: Answer the question.

Key of the Guardian: Lord Bird
Shattered Stone has been tasked with keeping Lord Bird out of harm's way. Gain 1 XP every time Lord Bird is present in a scene with Shattered Stone. Gain 2 XP whenever Shatetred Stone has to make a decision that is influenced by Lord Bird. Gain 5 XP every time Shattered Stone rescues Lord Bird from harm. Buyoff: Abandon Lord Bird to his fate.

* * *

Secret of the Signature Weapon: The red macautl of Acamatichtli
Shattered Stone gains a bonus die to any action taken with the red macautl of Acamatichtli. Any other character attempting to use it receives a penalty die. This need not be strictly violence.

Secret of the Iron Mind
Shattered Stone can refresh Reason whenever he defeats someone else in a one-on-one personal contest of any type, as long as it has been established as a contest between the two.

* * *
ABILITIES

MASTER: Athletics (Vigor)
ADEPT: Warrior (Vigor), Battle (Reason), Etiquette (Reason)
COMPETENT: Scrapping (Vigor), Sense Danger (Instinct), Aim (Vigor), Savoir-Faire (Instinct), Music (Instinct)
UNSKILLED: First Aid (Reason), Stealth (Instinct), Theft (Instinct), Deceit (Reason)

A FEW WORDS ABOUT...

Quiahuitl, the ixiptla of Mayahuel, Lady Rain: A dangerous fanatic, but a beautiful one.

Tetzotzomoc, the jaguar knight, Shattered Stone: You! The greatest warrior ever to break an enemy's vanguard.

Acamapichtli, the eagle knight Reed Fist: Respectable and full of skill, but something is not quite right about him - he has a secret.

Petlpantzin, the Tarascan general, Lord Mountain Flag: Scum. A traitor to his own people and an enemy of everything worthy and good.

Quecholli, the priest of the Flayed One, Precious Feather: Weak and terrible as befits his role, but hehas the ear of Lady Rain.

Totzlicuhtli, the sacred drunkard, Lord Bird: My charge. To be protected at any cost.

Azcalcocoza, the forsaken daughter of Lady Rain, Necklace of Ants: A pretty but hot-headed girl.

Mayahuel, Goddess of alcohol and protector of wombs: My Goddess, who must be avenged.

Macuilxochitl, Five Flowers, gambler and chief of the Gods of excess: A God who enriched you in your youth and toward whom you harbor no ill will. If Mayahuel bedded him, she surely knew what she was getting into!

Patecatl, God of healing and fertility, father of the Hundred Rabbits: A God of weakness.

Ehecatl, God of wind and movement, Lord Wind: A very old and important God, whose breath moves the sun and rain. Perhaps merely teaching him a lesson would be enough.