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RPG Laboratory

The Oversight Code

The Oversight Code
National security is no longer a concern

After reading this month's Game Informer about Obsidian's espionage RPG, Alpha Protocol, I've been inspired to make my own spy RPG. Thats how The Oversight Code was born.

The Oversight Code uses the Myriad system by Ashok Desai, which I am quite fond of. And, quite uniquely for me, I've already finished a majority of the game's mechanics. I think it may be because I've studied the Myriad RPG system so much and started (and did not complete) several projects using the system.

But that's beside the point.

I want The Oversight Code to be very story-driven and have the same thrilling, edge-of-your-seat effect of movies like the Bourne Identity (Conspiracy, Ultimatum, etc.) and games like Tom Clancy's Splinter Cell.

Because of this, I want to design a main storyline that will be used during the course of the game (Guides can always make their own stories, but this will be the story that is "packaged" with the game). That's what inspired the title.

The Oversight Code is a computer program designed by the Department of Defense that uses nanotechnology and advanced scanning and database referencing to monitor everything and everywhere in the United States, all the time. Its omnipresence is unrivaled and the it is often nicknamed, "the Eyes of God."

The billions of nano-cameras with high-resolution, live feed send their data to Overseers, supercomputers located in the heart of each district, and the Overseers then send that data to the Hivemind at the Pentagon.

This advanced system renders terrorist sleeper cells, database hackers, and their like obsolete. It is the ultimate surveillance program, protecting the United States from underground threats at the cost of privacy of its citizens.

Of course, the Oversight Code is merely in prototype form. It has not been tested or refined, though its major hardwired systems are in place across the country. The other world powers have their eyes set on the Code and traitors to their own country are willing to sell it to them for unbelievable prices.

In this setting of high stakes, two-faced bonds of loyalty, and explosive consequences, the players will assume their characters as members of an elite team of agents from the newly-created National Oversight Security Agency (NOSA). As fully-trained yet inexperienced agents, they will learn whether freedom and personal liberties are worth the cost of national security.

Heh

Yeah, that new spy game looks cool. But your game doesint look too shabby either

setting

I like the setting and the idea, very novel, but i would like to know more. Maybe i'm just being nit-picky but i'd like to know more about the condition of the world as a whole. The biggest question is just the year: 20 years from now? 50? 100? the other one nagging at me is the current situation of global events. Whats it like in the middle east? Is europe okay? are US citizens up in arms over this new agency? I'm more curious than critical. This is a great concept and i think the more information we have the more deep a story we can develop.

Very Cool

Looking through the lists of free RPGs I've noticed a real deficiency of Westerns and Spy stuff. Plenty of Sci-Fi, Urban Horror, Fantasy - but only a handful in those genres. Nice to see you're dealing with one shortage, I'm thinking about tackling the cowboy drought.

Panopticon is such a great concept to work with. I actually just heard about Alpha Protocol last night, and was reading about privacy issues the day before. Great timing!

It should be fun to see where you take this. About the only negative I have is the the term "NOSA". Yes, the government is acronym happy, but with power/responsibility like that, it really deserves a more descriptive term to frame its relationship with the players and the world. Loki's Eye if its full of double crossing, Scales if its impartial, (or a reference to Horus from Egypt for a similar, if slightly more macabre, meaning) or something like that. Religious overtones always seem to work their way into these things - the security levels in Deus Ex were different types of angels - though organic terms could be pretty creepy.

Are you thinking competent spies, or something a bit more extreme (Splinter Cell /5th Freedom etc?)

There is a fine line between hobby and obsession. I seem to have lost sight of it some time ago.

NOSA = lose

Thanks. I'll take the NOSA thing under consideration. I wasn't too happy with NOSA either. Thanks again CA.

"So I say to the guy, 'How you going to get the tank down to the planet?' And he goes, 'I'll just put it on the ship.' And I go, 'If you've got a ship that can carry a tank, why not just put guns on the ship and use it instead?'" -Caboose

Name change: NOSA

I got it. Rather than NOSA, the agency will be called the Omniguard. Seeing as they are the enforcers/watchmen of the Oversight Code, which is an omnipotent program, they are literally the all-guard. Everything falls under their jurisdiction.

"So I say to the guy, 'How you going to get the tank down to the planet?' And he goes, 'I'll just put it on the ship.' And I go, 'If you've got a ship that can carry a tank, why not just put guns on the ship and use it instead?'" -Caboose